AnimationShort FilmIndependentUSGrant

GLAS Animation Grant Program

A US-only grant for independent animators making non-commercial short films, awarding $3,000 to $6,000 per project plus a Wacom tablet.

Berkeley, CA
$3,000 to $6,000 per grant (varies by cycle), plus a Wacom tablet
Development, Production
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Overview

The GLAS Animation Grant Program is one of the only grants in the United States dedicated exclusively to independent animators working outside a commercial or academic context. It provides direct cash grants to individual filmmakers creating original animated short films. The program is administered by GLAS Animation, the Berkeley-based organization that also runs the GLAS Animation Festival.

The grant was created because GLAS identified a structural gap in the funding landscape: there were no national grants in the US exclusively for independent animators. Most film grants either exclude animation entirely or treat it as a secondary category. The GLAS grant exists specifically to fill that gap.

Current status: As of July 2026, the GLAS Animation grant page states "We are not accepting applications at this time." The last publicly documented grant cycle was 2022, which offered two grants of $3,000 each plus a Wacom tablet per recipient. The program's submission manager on Submittable also shows no open calls. Animators should monitor the GLAS website for future cycles.

Grant Amounts and History

The grant has grown incrementally since its launch:

  • 2020 cycle: Two grants of $2,500 each, supported by an anonymous donor
  • 2021 cycle: Two grants of $3,000 each plus one grant of $6,000, supported by an anonymous donor, GKIDS, and Wacom. All three recipients also received a Wacom tablet.
  • 2022 cycle: Two grants of $3,000 each, each recipient also received a Wacom tablet

Across four years of operation, the program has awarded nine grants to individual animators. The grant amounts are modest compared to live-action short film grants, but the program is one of very few funding sources specifically for independent animation in the US.

What It Funds

The grant supports the development and production of original animated short films. Funded work must be:

  • Independent: not commissioned by a commercial entity
  • Artist-driven: reflecting the filmmaker's own creative vision, not commercial constraints
  • Short-form: the grant is not designed for feature-length animated productions
  • At least 50% animation: the finished film must be comprised of at least 50% animated content

All animation techniques are eligible: hand-drawn, 3D CGI, stop-motion, collage, experimental, and hybrid forms. The grant is specifically for short films. Pilots, web series, music videos, commissioned works, performances, installations, and features are all explicitly ineligible.

Eligibility Requirements

The eligibility criteria are specific and strictly enforced:

  • Filmmaker must be living and legally able to work in the United States
  • Filmmaker must be at least 18 years of age
  • Filmmaker may not be enrolled in an academic institution (graduating students may apply only if the proposed project is not their senior project, thesis, or other school project)
  • Filmmaker must have at least one completed film to show as a work sample
  • Proposed project must be an independent animated short film
  • Proposed project must be completable within 2 years of receiving the grant
  • The finished film must be at least 50% animation

The grant is US-only. International animators are not eligible. The program is open to both emerging and established animators; there is no career-stage restriction beyond the requirement of at least one completed film.

Application Materials

Applications are submitted through FilmFreeway. Required materials include:

  1. Project summary
  2. Concept art (original artwork for the proposed project)
  3. Budget (breakdown of the project budget)
  4. CV
  5. Timeline (general breakdown of the production timeline)
  6. Links to previous work
  7. Storyboard and/or script (optional)
  8. Link to animatic (optional)

Each document must be uploaded as a separate PDF. The application is free to submit through FilmFreeway.

Why This Grant Exists

The independent animation community in the US has historically had almost no dedicated grant infrastructure. Live-action short film grants, documentary grants, and narrative feature grants all have established funding pipelines through organizations like Sundance, ITVS, and the Gotham Awards. Animation, when it appears in those programs, is usually a small fraction of the applicant pool and rarely the focus.

The GLAS Animation Grant was built to address this directly. The program is small in dollar terms, but it is one of the only funding sources where an independent animator making a non-commercial short film is the primary applicant, not an afterthought. The grant has supported work in hand-drawn, stop-motion, and experimental animation that would not qualify for most live-action or documentary funding.

Who Should Apply

Independent animators based in the US who are making original short films outside a commercial or academic context. The grant is particularly relevant for:

  • Animators working in non-mainstream styles or experimental techniques
  • Animators who have completed at least one film and can provide a work sample
  • Animators not currently enrolled in a degree program
  • Animators whose project can be completed within 2 years

The grant amounts ($3,000 to $6,000) are best suited to short films with modest budgets. Animators working on projects with higher budgets should treat this as supplemental funding rather than a primary production grant.

Past Recipients and What They Made with the Money

GLAS has awarded grants to 12 animators across five cycles (2018-2022). Selected recipients and their funded projects:

  • Jeron Braxton (2018) used the grant for Glucose, a CGI meditation on race and identity inspired by video game culture. The film earned a Special Mention at GLAS and later screened at Sundance. It won the Satoshi Kon Award at the Fantasia Film Festival.
  • Amanda Bonaiuto (2019) received funding for Confetti, a surreal animated short exploring tenderness and dread. Her work has screened at Ottawa, Annecy, and GLAS.
  • Pilar Garcia-Fernandezsesma (2020) received $2,500 for Colony, a mixed-media project combining 2D animation and stop-motion. She is a RISD graduate whose work explores memory, womanhood, and family.
  • Maria Constanza Ferreira (2020) was funded for In the Garden, an interdisciplinary project blending video, photography, and animation. Her work has shown at Times Square's Midnight Moment, IndieLisboa, and Slamdance.
  • Chaerin Im (2021) used the $3,000 grant for I Am a Horse (2022), a tin-foil lithographic animation exploring Korean birth dreams and patriarchal culture. The film premiered at Bucheon International Animation Festival and screened at IFFR Rotterdam, Ottawa, and Annecy.
  • Brian Hawkins (2022) received $3,000 for cut-paper animation drawing on Missouri French Creole folklore. His film Chasse Galerite screened at Annecy and won Best Animation at the Verona International Film Festival.
  • Zach Dorn (2022) received $3,000 for stop-motion work. His film Charlotte premiered at TIFF in 2021, and Moomin screened at Slamdance 2023.

Most recipients use the GLAS grant as supplemental funding alongside other small grants, arts council support, or personal funds. The grant functions as seed money that helps animators complete short films that then screen at major animation festivals.

Typical Award Size Range

CycleNumber of GrantsAmount per GrantAdditional Support
20182$2,500 eachNone
20192$2,500 eachNone
20202$2,500 eachNone
20213$3,000 to $6,000Wacom tablet per recipient
20222$3,000 eachWacom tablet per recipient
  • Minimum award: $2,500 (2018-2020 cycles)
  • Typical award: $3,000 (2021-2022 cycles)
  • Maximum award: $6,000 (one grant in the 2021 cycle)
  • In-kind support: Wacom tablet (2021-2022 cycles only)

For stop-motion or 3D CGI projects, $3,000 covers only a fraction of production costs. Most recipients treat the grant as supplemental funding rather than a primary production grant.

What Makes an Application Competitive

GLAS evaluates applications on specific criteria. Based on the program's guidelines and selected recipients, competitive applications share these characteristics:

  • Distinctive artistic vision: Recipients work in non-mainstream styles and experimental techniques. The grant favors personal, artist-driven work over commercial or conventional animation.
  • Demonstrated technical ability: Applicants must have at least one completed film as a work sample. The quality of previous work is a primary factor in selection.
  • Clear project feasibility: The proposed project must be completable within 2 years. A realistic timeline and budget strengthen the application.
  • Original concept art: The application requires original artwork for the proposed project. Strong, distinctive concept art signals a clear creative direction.
  • Non-commercial intent: The grant explicitly excludes pilots, web series, music videos, and commissioned work. Projects outside the commercial animation pipeline are favored.
  • At least 50% animation: The finished film must be primarily animated. Projects blending animation with live action must meet this threshold.

Applicants who have screened previous work at recognized animation festivals (Annecy, Ottawa, GLAS, Sundance) have a competitive advantage, as this demonstrates both technical skill and festival readiness.

Limitations and Considerations

The GLAS Animation Grant has several practical limitations that applicants should weigh:

  • Small grant amounts: $3,000 to $6,000 is insufficient for most stop-motion or 3D CGI short films as a sole funding source. Most recipients use the grant as part of a stacked funding strategy.
  • US-only: International animators are not eligible. There is no international equivalent at this grant size specifically for independent animation.
  • Infrequent cycles: The program does not run annually on a fixed schedule. Cycles depend on funding availability from the anonymous donor and sponsor partners.
  • No post-production or distribution support: The grant provides cash only. There is no mentorship, distribution guidance, or festival strategy component.

Watch

*Garden Party*, an Oscar-nominated independent CG animation short that won Best Graduate Short at the GLAS Animation Festival
*Glucose* by Jeron Braxton, 2018 GLAS grant recipient - a CGI meditation on race and identity
*Ghost Dogs* by Joe Cappa, GLAS 2022 High Risk Award winner - an animated horror short

See Also

For understanding animation production workflows and storage requirements, use the Storage and Footage Calculator. For short film production planning, see the Shot List Generator. For building a funding strategy that combines multiple small grants, see Film Grants and the Development Pathway.